fix: crash when joining world

Upstream renamed the method "com.mojang.blaze3d.platform.NativeImage$getPixelRGBA" to "getPixelABGR" and made it private.

So add the AccessTransformer to make it public and follow upstream rename.
This commit is contained in:
Puqns67 2024-10-25 22:19:18 +08:00
parent cd4f627e16
commit 8e58fc6691
Signed by: Puqns67
GPG Key ID: 9669DF042554F536
4 changed files with 7 additions and 3 deletions

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@ -36,6 +36,7 @@ java {
neoForge {
version = loaderVersion
validateAccessTransformers = true
mods {
register(modId) {

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@ -28,9 +28,8 @@ public class Utils {
var timesForSlim = new HashMap<Integer, Integer>();
PlayerSkin.Model result = null;
// The result of NativeImage.getPixelRGBA() is ARGB, not RGBA, like 0xAARRGGBB
PLAYER_SKIN_DIFF_SLIM_TO_WILD.forEach(p -> timesForDiff.merge(image.getPixelRGBA(p.x(), p.y()), 1, Integer::sum));
PLAYER_SKIN_SLIM.forEach(p -> timesForSlim.merge(image.getPixelRGBA(p.x(), p.y()), 1, Integer::sum));
PLAYER_SKIN_DIFF_SLIM_TO_WILD.forEach(p -> timesForDiff.merge(image.getPixelABGR(p.x(), p.y()), 1, Integer::sum));
PLAYER_SKIN_SLIM.forEach(p -> timesForSlim.merge(image.getPixelABGR(p.x(), p.y()), 1, Integer::sum));
var blackTimesForDiff = timesForDiff.getOrDefault(0xff000000, 0);
var blackTimesForSlim = timesForSlim.getOrDefault(0xff000000, 0);

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@ -0,0 +1 @@
public com.mojang.blaze3d.platform.NativeImage getPixelABGR(II)I

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@ -12,6 +12,9 @@ logoFile="assets/${mod_id}/logo.png"
authors="${mod_authors}"
description='''${mod_description}'''
[[accessTransformers]]
file="META-INF/accesstransformer.cfg"
[[mixins]]
config="${mod_id}.mixins.json"