fix: crash when joining world
Upstream renamed the method "com.mojang.blaze3d.platform.NativeImage$getPixelRGBA" to "getPixelABGR" and made it private. So add the AccessTransformer to make it public and follow upstream rename. Also reformatted json files.
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@ -39,6 +39,10 @@ java {
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targetCompatibility = JavaVersion.valueOf("VERSION_${javaVersion}")
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}
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loom {
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accessWidenerPath = file("src/main/resources/${modId}.accesswidener")
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}
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modrinth {
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token = System.getenv("MODRINTH_TOKEN") ?: properties["modrinth_token"]?.toString()
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projectId = modId
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@ -28,9 +28,8 @@ public class Utils {
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var timesForSlim = new HashMap<Integer, Integer>();
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PlayerSkin.Model result = null;
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// The result of NativeImage.getPixelRGBA() is ARGB, not RGBA, like 0xAARRGGBB
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PLAYER_SKIN_DIFF_SLIM_TO_WILD.forEach(p -> timesForDiff.merge(image.getPixelRGBA(p.x(), p.y()), 1, Integer::sum));
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PLAYER_SKIN_SLIM.forEach(p -> timesForSlim.merge(image.getPixelRGBA(p.x(), p.y()), 1, Integer::sum));
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PLAYER_SKIN_DIFF_SLIM_TO_WILD.forEach(p -> timesForDiff.merge(image.getPixelABGR(p.x(), p.y()), 1, Integer::sum));
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PLAYER_SKIN_SLIM.forEach(p -> timesForSlim.merge(image.getPixelABGR(p.x(), p.y()), 1, Integer::sum));
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var blackTimesForDiff = timesForDiff.getOrDefault(0xff000000, 0);
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var blackTimesForSlim = timesForSlim.getOrDefault(0xff000000, 0);
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@ -1,5 +1,5 @@
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{
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"modmenu.nameTranslation.skintypefix": "Skin type fix",
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"modmenu.summaryTranslation.skintypefix": "Fix wrong skin type for some players.",
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"modmenu.descriptionTranslation.skintypefix": "Fix an issue where the skin type of some players did not match the skin type of the actual skin file."
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"modmenu.nameTranslation.skintypefix": "Skin type fix",
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"modmenu.summaryTranslation.skintypefix": "Fix wrong skin type for some players.",
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"modmenu.descriptionTranslation.skintypefix": "Fix an issue where the skin type of some players did not match the skin type of the actual skin file."
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}
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@ -1,5 +1,5 @@
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{
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"modmenu.nameTranslation.skintypefix": "皮肤类型修复",
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"modmenu.summaryTranslation.skintypefix": "为部分玩家修复错误的皮肤类型。",
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"modmenu.descriptionTranslation.skintypefix": "修复部分玩家的皮肤类型与实际皮肤文件的实际皮肤类型不匹配的问题。"
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"modmenu.nameTranslation.skintypefix": "皮肤类型修复",
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"modmenu.summaryTranslation.skintypefix": "为部分玩家修复错误的皮肤类型。",
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"modmenu.descriptionTranslation.skintypefix": "修复部分玩家的皮肤类型与实际皮肤文件的实际皮肤类型不匹配的问题。"
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}
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@ -1,36 +1,37 @@
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{
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"schemaVersion": 1,
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"id": "${mod_id}",
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"name": "${mod_name}",
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"version": "${mod_version}",
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"description": "${mod_description}",
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"authors": [
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"Puqns67"
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],
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"contact": {
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"homepage": "https://modrinth.com/project/skintypefix",
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"sources": "https://github.com/Puqns67/SkinTypeFix"
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},
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"license": "${mod_license}",
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"icon": "assets/skintypefix/icon.png",
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"environment": "client",
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"entrypoints": {
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"client": [
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"icu.puqns67.skintypefix.SkinTypeFix"
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]
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},
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"mixins": [
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{
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"config": "skintypefix.mixins.json",
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"environment": "client"
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}
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],
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"depends": {
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"java": ">=${java_version}",
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"minecraft": "~${minecraft_version}",
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"fabricloader": ">=${fabric_version}"
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},
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"suggests": {
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"another-mod": "*"
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}
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"schemaVersion": 1,
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"id": "${mod_id}",
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"name": "${mod_name}",
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"version": "${mod_version}",
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"description": "${mod_description}",
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"authors": [
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"Puqns67"
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],
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"contact": {
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"homepage": "https://modrinth.com/project/skintypefix",
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"sources": "https://github.com/Puqns67/SkinTypeFix"
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},
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"license": "${mod_license}",
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"icon": "assets/skintypefix/icon.png",
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"environment": "client",
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"entrypoints": {
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"client": [
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"icu.puqns67.skintypefix.SkinTypeFix"
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]
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},
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"accessWidener": "${mod_id}.accesswidener",
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"mixins": [
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{
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"config": "skintypefix.mixins.json",
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"environment": "client"
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}
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],
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"depends": {
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"java": ">=${java_version}",
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"minecraft": "~${minecraft_version}",
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"fabricloader": ">=${fabric_version}"
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},
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"suggests": {
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"another-mod": "*"
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}
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}
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2
src/main/resources/skintypefix.accesswidener
Normal file
2
src/main/resources/skintypefix.accesswidener
Normal file
@ -0,0 +1,2 @@
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accessWidener v2 named
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accessible method com/mojang/blaze3d/platform/NativeImage getPixelABGR (II)I
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